PillageWiki

Scout Scout

Your eyes. Scouts reveal what's inside enemy villages and intercept enemy scouts at home — see the Scouting page for the full rules.

Unlock: Stable 1Class: CavalryCost: 56 34 11
AtkDef (inf)Def (cav)Speed (min/field)HaulPop
03210 min02
Attack per pop: 0.0Defense per pop: 1.3Haul per pop: 0.0

Only fights other scouts: regular troops, walls, luck and morale can never touch them. Countered only by defending scouts, which fight at double strength.

Never engages regular troops — a scout mission is pure espionage, win or lose.

Recruit time

Base values at world speed ×1 (HQ / Barracks level 1). Faster worlds divide build, recruit and travel times — and multiply production.

Stable LevelTime
116m 40s
510m 59s
106m 31s
153m 52s
202m 18s

Smithy research

LevelBonusCostBuilding required
1+5% 560 340 110Stable 3
2+10% 1,120 680 220Stable 6
3+15% 1,680 1,020 330Stable 9