PillageWiki

Smithy research

Permanently sharpen your troops — +5% attack and defense per research level.

The Smithy system lets you upgrade each troop type up to research level 3. Research happens in the unit's own training building: infantry in the Barracks, cavalry in the Stable, and so on. Each level permanently adds +5% to that unit's attack AND defense stats — for that village.

How the cost works

Research is instant — there's no timer to wait out. The cost is the sink: each level is a hefty multiple of the unit's recruit cost, and higher levels demand a more developed training building.

level N cost = 10 × N × unit recruit cost
Requires the unit's training building at level 3 × N.

Costs per unit

LevelBonusCostBuilding required
1+5%10 × 1 × recruit cost3
2+10%10 × 2 × recruit cost6
3+15%10 × 3 × recruit cost9

Where it pays off

  • Research applies per village — a new conquest starts back at level 0.
  • Bonuses apply to units from that village wherever they fight, at home or abroad.
  • It compounds with everything else: a wall behind researched defenders is far more than the sum of its parts.
Research the units you actually mass, not everything. Level 1 on your two workhorse units beats level 3 on a unit you field twenty of — the +5% only matters multiplied across a real army.