🏰 Buildings
All 12 buildings — what they do, per-level costs, times and effects.
Click a building for its full per-level table and strategy tips.
| Building | Max level | Requires | Trains | |
|---|---|---|---|---|
| Headquarters | 30 | — | — | |
| Timber Camp | 30 | — | — | |
| Clay Pit | 30 | — | — | |
| Iron Mine | 30 | — | — | |
| Warehouse | 30 | — | — | |
| Farm | 30 | — | — | |
| Barracks | 25 | Headquarters 3 | Spearman, Swordsman, Axeman, Ram, Catapult | |
| Wall | 20 | Barracks 1 | — | |
| Stable | 20 | Barracks 5 + Headquarters 10 | Scout, Light Cavalry, Heavy Cavalry | |
| Academy | 3 | Headquarters 20 + Market 10 | Warlord | |
| Market | 25 | Headquarters 3 + Warehouse 2 | — | |
| Statue | 1 | Headquarters 1 | Champion |