PillageWiki

Quests & Daily Rewards

The tutorial quest chain and the rotating daily Gold quests.

Quests are free Gold for doing what you'd do anyway. There are two kinds: the one-time first-session chain that teaches the game, and daily quests that reset every day.

The first-session chain

New players get a quest chain that walks through the core loop in order: build → recruit → scout → raid. Every step has a "take me there" button that jumps straight to the right screen, and every step pays Gold on completion — by the end of the chain you've raided your first barbarian village and have Gold in your pocket.

Don't skip ahead — the chain's steps unlock the game in the right order, and the "take me there" buttons are the fastest way to learn where everything lives.

Daily quests

Daily quests reset each UTC day and rotate between a lighter and a heavier set: raid 3 or 8 times (12 or 20 Gold), recruit 50 or 150 troops (12 or 20), finish 2 or 4 buildings (12 or 18). Progress counts automatically — claim finished quests in the quest panel.

QuestReward
Send 3 attacks12 🪙
Recruit 50 troops12 🪙
Start 2 building upgrades12 🪙
Raid 8 times20 🪙
Recruit 150 troops20 🪙
Start 4 building upgrades18 🪙

Unclaimed rewards don't carry over past the reset, so open the quest panel before the UTC day ends.

An active raider clears the raid and recruit dailies without thinking about them — the daily quests are basically a Gold salary for playing normally.