Gold & $PILLAGE
The premium currency, the token behind it, and what boosts actually do.
Gold is the premium currency. You buy it in packs priced in USD and pay with the $PILLAGE token — the game's on-chain currency.
Every token spend is split the same way: 50% is burned forever, 50% goes to the game treasury. Nothing is skimmed quietly — the header bar shows live burned, treasury and market-cap stats so you can watch both halves move in real time.
| Pack | USD | Gold | Bonus |
|---|---|---|---|
| Pouch | $10 | 100 | — |
| Sack | $50 | 550 | +10% |
| Chest | $100 | 1,200 | +20% |
| Hoard | $150 | 1,950 | +30% |
What Gold buys
Gold buys time, not power. Instantly finish a building or recruitment order for 50 Gold, add an extra build queue slot for 500 (up to 3 extra slots), or speed up a construction by 30% for 20.
| Boost | Gold |
|---|---|
| ⚡ Instant build | 50 |
| ⚡ Instant recruit | 50 |
| ➕ Queue slot | 500 |
| ⏩ Speed-up | 20 |
No pay-to-win
Boosts never make troops stronger. There is no Gold that adds attack, defense or anything else to a fight — a paying player's axe hits exactly as hard as yours. Gold compresses waiting; it never buys combat stats.
Free Gold
Invite a friend with your invite link and you earn 20 Gold when they join. Quests pay Gold too — see Quests & Daily Rewards.