Axeman
Your offensive glass cannon. Axemen deal the most attack per resource of any early unit and die in droves doing it — they exist to hit, not to hold.
| Atk | Def (inf) | Def (cav) | Speed (min/field) | Haul | Pop |
|---|---|---|---|---|---|
| 45 | 11 | 6 | 20 min | 11 | 1 |
Attack per pop: 45.0Defense per pop: 8.5Haul per pop: 11.0
Beats defending swords and mixed garrisons through raw numbers. Dies fast to swordsmen and walls; never use them to defend.
Recruit time
Base values at world speed ×1 (HQ / Barracks level 1). Faster worlds divide build, recruit and travel times — and multiply production.
| Barracks Level | Time |
|---|---|
| 1 | 24m 30s |
| 5 | 16m 8s |
| 10 | 9m 35s |
| 15 | 5m 41s |
| 20 | 3m 22s |
| 25 | 2m 0s |
Smithy research
| Level | Bonus | Cost | Building required |
|---|---|---|---|
| 1 | +5% | 670 340 450 | Barracks 3 |
| 2 | +10% | 1,340 680 900 | Barracks 6 |
| 3 | +15% | 2,010 1,020 1,350 | Barracks 9 |