Light Cavalry
The raider. Light cavalry is fast and carries a big haul — the unit that turns barbarian farms into an economy and empty villages into paydays.
| Atk | Def (inf) | Def (cav) | Speed (min/field) | Haul | Pop |
|---|---|---|---|---|---|
| 146 | 34 | 45 | 11 min | 90 | 4 |
Attack per pop: 36.5Defense per pop: 9.9Haul per pop: 22.5
Crushes undefended and lightly-held targets. Bleeds badly against massed spearmen — scout before you raid.
Recruit time
Base values at world speed ×1 (HQ / Barracks level 1). Faster worlds divide build, recruit and travel times — and multiply production.
| Stable Level | Time |
|---|---|
| 1 | 33m 30s |
| 5 | 22m 4s |
| 10 | 13m 6s |
| 15 | 7m 46s |
| 20 | 4m 37s |
Smithy research
| Level | Bonus | Cost | Building required |
|---|---|---|---|
| 1 | +5% | 1,460 1,120 2,800 | Stable 3 |
| 2 | +10% | 2,920 2,240 5,600 | Stable 6 |
| 3 | +15% | 4,380 3,360 8,400 | Stable 9 |