Ram
Siege engine against walls. Rams lower the defender's wall during an attack, stripping the multiplier that makes garrisons scary.
| Atk | Def (inf) | Def (cav) | Speed (min/field) | Haul | Pop |
|---|---|---|---|---|---|
| 3 | 22 | 56 | 33 min | 0 | 5 |
Attack per pop: 0.6Defense per pop: 7.8Haul per pop: 0.0
Doesn't fight so much as demolish — bring escorts, because rams die to anything if the attack loses.
Lowers the wall level during the battle it joins — the bigger the wall, the more rams you need.
Recruit time
Base values at world speed ×1 (HQ / Barracks level 1). Faster worlds divide build, recruit and travel times — and multiply production.
| Barracks Level | Time |
|---|---|
| 1 | 1h 29m |
| 5 | 58m 44s |
| 10 | 34m 51s |
| 15 | 20m 41s |
| 20 | 12m 17s |
| 25 | 7m 17s |
Smithy research
| Level | Bonus | Cost | Building required |
|---|---|---|---|
| 1 | +5% | 3,360 2,240 2,240 | Barracks 3 |
| 2 | +10% | 6,720 4,480 4,480 | Barracks 6 |
| 3 | +15% | 10,080 6,720 6,720 | Barracks 9 |